New
Staff Engineer, Embedded Graphics Software
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![]() United States, Texas, Austin | |
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Description As the Staff Embedded Graphics Software Engineer, you will drive the development and testing of SDK on SoC devices and emulation platforms, focusing on the graphics processing unit (GPU) HAL and the graphics stack for mainstream and next-generation MCU.
This role works within our global MCU software development team and will work closely with the architecture team and the local MCU SoC design team, focusing on MCU graphics software development and test activities.
The successful candidate should be a fast-learning, result-driven, and self-motivated team player with an "always learning" mindset. He or she should possess an inquiring spirit and be comfortable working in a lab environment, with the ability to execute hands-on debugging for embedded systems.
The person in this role will be responsible for maintaining the current platform and extending the GPU hardware adaptation layer (HAL) and software stack of the graphics SDK to new platforms as well as enhancing its features and content. The candidate will be involved in the extension of the SDK to cover new MCU members of the family as they become available.
Responsibilities
Job Requirements Required Skills / Qualifications:
Bachelor Degree in Computer Engineering/Science
Minimum 6 years experience in at least one embedded GPU IP including the full graphics pipeline and HAL development
Minimum 5 years experience with OpenGL ES or related 3D graphics APIs
Preferred Skills / Qualifications:
Aleron companies (Acara Solutions, Aleron Shared Resources, Broadleaf Results, Lume Strategies, TalentRise, Viaduct) are an Equal Opportunity Employer. Race/Color/Gender/Religion/National Origin/Disability/Veteran.
Applicants for this position must be legally authorized to work in the United States. This position does not meet the employment requirements for individuals with F-1 OPT STEM work authorization status. Apply |